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1) Are certain fights unfair to casters?

Yes, there are definitely fights that benefit X over Y. This is most of what I was trying to explain yesterday. Boss encounters are variable and that's intentional. There are very few Patchwerk-like encounters and that will continue to be the case. We're not going to promise that the first fight in every raid is the mage fight and then the next one is the rogue fight and so on. That gets predictable and boring quickly. If you have an important role on a fight (even if that role is staying alive) which causes you to do less dps, then you should still throw yourself fully into doing your job as good as you can.

2) Is rogue damage too high?

Quite possibly, and we might lower it accordingly. That's not the same thing as melee doing well on fights whose mechanics allow melee to do really well. That's not the same as "Icecrown being unfair to casters" because casters can't just stand in one place and nuke on every, or even very many, fights.

Hopefully that explains things a little better.

If you see something you feel is out of whack, then feel free to bring it up on the forums. If it's been brought up already, then chances are we already know about it and are considering whether to take any action. If we haven't announced any changes yet, then that might mean we don't think changes are necessary or it might mean we haven't decided what to do yet. Constantly bringing up the same issue over and over isn't really going to sway us more than bringing it up once. It might annoy other players though.